Tentative Connection

Ikoria: Lair of Behemoths
#138
Tentative Connection Card BackTentative Connection Card Front
CT Min Price
CT Market Price
US Market Price
$0.04
TYPE
Sorcery

ABILITY
This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

FLAVOR TEXT
Lukka was ordered to kill a threat. He chose to make a friend.

ILLUSTRATOR
Kieran Yanner

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2020-04-17 Once you announce that you’re casting Tentative Connection, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a creature with menace.
  • 2020-04-17 Tentative Connection is unaffected if you no longer control a creature with menace after you’ve cast it. You won’t have to pay an additional {3}.
  • 2020-04-17 Tentative Connection can target any creature, even one that you already control or that is already untapped.
  • 2020-04-17 To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Tentative Connection). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
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